MTG Singles - All Products

Archon of Justice [Eventide]
Set: Eventide Type: Creature — Archon Rarity: Rare Cost: {3}{W}{W} Flying When Archon of Justice dies, exile target permanent. In dark times, Truth bears a blade.
Rise of the Hobgoblins [Eventide]
Set: Eventide Type: Enchantment Rarity: Rare Cost: {R/W}{R/W} When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn. A river even the merrow dare not cross.
Duergar Hedge-Mage [Eventide]
Set: Eventide Type: Creature — Dwarf Shaman Rarity: Uncommon Cost: {2}{R/W}
Ashling, the Extinguisher [Eventide]
Set: Eventide Type: Legendary Creature — Elemental Shaman Rarity: Rare Cost: {2}{B}{B} Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. The Aurora had transformed her into a relentless force of destruction.
Edge of the Divinity [Eventide]
Set: Eventide Type: Enchantment — Aura Rarity: Common Cost: {W/B} Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. The divinity's patronage confers both wicked grace and graceful wickedness.
Fang Skulkin [Eventide]
Set: Eventide Type: Artifact Creature — Scarecrow Rarity: Common Cost: {2} {2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) "Everything falls apart. But living things fall apart in the most fascinating ways." —Mowagh the Gwyllion
Twilight Mire [Eventide]
Set: Eventide Type: Land Rarity: Rare Cost: {T}: Add {C} to your mana pool. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.
Spitemare [Eventide]
Set: Eventide Type: Creature — Elemental Rarity: Uncommon Cost: {2}{R/W}{R/W} Whenever Spitemare is dealt damage, it deals that much damage to target creature or player. "I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost." —Ashling
Altar Golem [Eventide]
Set: Eventide Type: Artifact Creature — Golem Rarity: Rare Cost: {7}
Cache Raiders [Eventide]
Set: Eventide Type: Creature — Merfolk Rogue Rarity: Uncommon Cost: {3}{U}{U} At the beginning of your upkeep, return a permanent you control to its owner's hand. What the current doesn't take, they do.
Pyrrhic Revival [Eventide]
Set: Eventide Type: Sorcery Rarity: Rare Cost: {3}{W/B}{W/B}{W/B} Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it. They found themselves alive again, still bearing their mortal wounds.
Nettle Sentinel [Eventide]
Set: Eventide Type: Creature — Elf Warrior Rarity: Common Cost: {G} Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.