MTG Singles - All Products

Feed the Machine [Archenemy]
$1.00
Set: Archenemy Type: Scheme Rarity: Common Cost: When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. "Even you have a purpose. Your blood will oil the gears."
Thran Dynamo [Archenemy]
$7.20
Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {4} {T}: Add {C}{C}{C} to your mana pool. Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.
Gruul Signet [Archenemy]
$0.80
Set: Archenemy Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{G} to your mana pool. Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Scion of Darkness [Archenemy]
$3.00
Set: Archenemy Type: Creature — Avatar Rarity: Rare Cost: {5}{B}{B}{B}
Krosan Tusker [Archenemy]
$0.50
Set: Archenemy Type: Creature — Boar Beast Rarity: Common Cost: {5}{G}{G}
Rancor [Archenemy]
$3.00
Set: Archenemy Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Hatred outlives the hateful.
Pale Recluse [Archenemy]
$0.30
Set: Archenemy Type: Creature — Spider Rarity: Common Cost: {4}{G}{W}
Kazandu Refuge [Archenemy]
$0.30
Set: Archenemy Type: Land Rarity: Uncommon Cost:
Wax // Wane [Archenemy]
$0.30
Set: Archenemy Type: InstantInstant Rarity: Uncommon Cost: {G}{W} {G} Target creature gets +2/+2 until end of turn. {W} Destroy target enchantment.
Tranquil Thicket [Archenemy]
$1.60
Set: Archenemy Type: Land Rarity: Common Cost:
Ryusei, the Falling Star [Archenemy]
$1.20
Set: Archenemy Type: Legendary Creature — Dragon Spirit Rarity: Rare Cost: {5}{R}
Choose Your Champion [Archenemy]
$0.60
Set: Archenemy Type: Scheme Rarity: Common Cost: When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. "It seems the fate of the world rests on your shoulders, feeble child."